At the beginning of April 2016 Peter Verdi's Magnetic Scrolls Chronicles website went offline. So far all my attempts to contact Peter failed. His site carried some invaluable interviews with former Magnetic Scrolls people. To preserve the work I temporarily uploaded a dump of his site taken in summer of 2015. All you can see below is 100% Peter's work! Hopefully his site will reappear soon! Peter, if you read this, can you contact me?

Remember how it's like to ride on a cloud? How it feels to be squashed by a bus, or how to get that damned gold disc from Micky? Well, here's your chance to relive all these situations.

Have a chat with the devil in THE PAWN, ransack an entire island in THE GUILD OF THIEVES, restore luck itself to a whole country in JINXTER, uncover a conspiracy in CORRUPTION, become an inter-dimensional secret agent in FISH!, an ancient god in MYTH, walk in the footsteps of Alice in WONDERLAND and inherit a haunted mansion in THE LEGACY.
Become a part of the fantasy of Magnetic Scrolls - you certainly won't regret it . . .



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This is the "Text" section of "Corruption". Here you will find articles, previews and reviews of "Corruption" I gathered over time.

Review (Atari ST) from "Power Play" magazine
Article written by Anatol Locker and used with kind permission from the author; translated by Peter Verdi

High-quality work as usual - adventure games professionals Magnetic Scrolls deliver a software-thriller revolving around killers, cartels and corruption

You're one of those nice guys with ties, briefcases, figures and fast cars on their minds: a typical yuppie, a tough businessman.

That brilliant deal you did recently made you a partner in the company you work for. Your partner Derek has given you a new office, your new BMW is waiting for you in the parking lot and your bank account is currently producing another thousand bucks in interests. There's plenty of time to lean back, put your feet on the desk and peacefully smoke a cigar, with a self-satisfactory smile on your face.

But every silver lining has a cloud and things are going in a slightly different direction. If you don't act NOW you are going to end up arrested, divorced or dead in a couple of hours - which basically means no time for a cigar. Somebody wants to get rid of you. But who? And mostly: Why?

Things you have to deal with if you want to play "Corruption". Those among you who have had the pleasure of playing a Magnetic Scrolls adventure before ("Guild of Thieves", "Jinxter") know what lies ahead of them. This game features around 30 pictures, a monstrous vocabulary and a brilliant user-interface. "Corruption" is full of interesting people. There is for example your partner Derek, who seems to be quite nice, but is involved in mysterious dealings and has a weakness for cocaine. Your marriage is also not quite perfect: Your wife Jenny tells you in the middle of lunch that she wants a divorce. And these are only two people from "Corruption"'s repertoire. You have to talk to everybody in the game and show them the right objects ... and if you do everything right you will survive until the end of the game.

Anatol Locker on Corruption:
Everyone who has seen the movie "Wall Street" will find the same flair in "Corruption". This game is all about bankers, cocaine, shares and bribery. The last thriller-adventure that had me hooked like "Corruption" was "Deadline". "Corruption" is absolutely the same kind of game: you don't have to find treasures - the game is all about talking to people and trying to provoke a reaction from them.

"Corruption" is not suited for beginners, as I found it quite difficult and the english used is very demanding - having a dictionary handy while playing is highly recommended. But the atmosphere of is absolutely fantastic: the scene with your wife Jenny in the restaurant is written in such a perfect way, that I felt shivers running down my spine while reading (the author must have some experience with that kind of thing . . .).

But I also have to rant about something: You can pose questions only in the "ask person about object/person" manner. This narrows your possibilities and prevents you from asking all the questions you'd like to ask. But despite of this flaw I give "Corruption" my highest rating - I'm playing it with growing enthusiasm.

Boris Schneider on Corruption:
"Corruption" isn't exactly your average adventure; you could never solve it in one go. Only in a lot of gaming-sessions will you gather enough information from the different people in the game to solve the puzzle around the attempted asassinations in order to finally finish the game successfully.

Everyone who loves thrillers, a psychologically dense whodunnit-atmosphere and decent english texts is a potential "Corruption" fan. People who think adventure games are all about "collecting treasures, solving puzzles and killing monsters" should stay away from this game.

I on my part am completely under the spell of "Corruption", a game that shows us that there is a lot more potential in the medium "Adventure game" than many programmers may have realized up to now.

Graphics: 9 out of 10
Total: 8.5 out of 10