At the beginning of April 2016 Peter Verdi's Magnetic Scrolls Chronicles website went offline. So far all my attempts to contact Peter failed. His site carried some invaluable interviews with former Magnetic Scrolls people. To preserve the work I temporarily uploaded a dump of his site taken in summer of 2015. All you can see below is 100% Peter's work! Hopefully his site will reappear soon! Peter, if you read this, can you contact me?


Remember how it's like to ride on a cloud? How it feels to be squashed by a bus, or how to get that damned gold disc from Micky? Well, here's your chance to relive all these situations.

Have a chat with the devil in THE PAWN, ransack an entire island in THE GUILD OF THIEVES, restore luck itself to a whole country in JINXTER, uncover a conspiracy in CORRUPTION, become an inter-dimensional secret agent in FISH!, an ancient god in MYTH, walk in the footsteps of Alice in WONDERLAND and inherit a haunted mansion in THE LEGACY.
Become a part of the fantasy of Magnetic Scrolls - you certainly won't regret it . . .

 
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This is the "Text" section of "Myth". Here you will find articles and reviews of "Myth" I gathered over time.


Review (Commodore Amiga) from The Games Machine magazine 10/1989

MYTH

Magnetic Scrolls

Amiga (also on ST, PC, C64, Spectrum + 3)

(Exclusively available to members of Official Secrets)

In a marketing dream come true, Official Secrets (the Adventurer's Club) have the exclusive honour of having their very own Magnetic Scrolls adventure.

The story revolves around a rather inept Poseidon. God of the Sea and can't swim. As he says himself: 'Have you any idea how difficult it is to look godlike and awe-inspiring clad in a pair of red water-wings?'

In an effort to counter the growing surge of Christianity, Zeus, the numero uno among gods, has decided to set a task for the other gods to 'tighten our slack attitudes, rout our complacent outlooks and rid ourselves of these pot-bellies.'

Thus you, Poseidon, have the first task. To steal Hades' helmet of invisibility from the throne room of his palace.

The only real drawback of this adventure is its rather short length. After saying that, though, the delays Myth has suffered have largely been due to the programmers expanding and adding to the adventure. Apparently, Myth was never supposed to be as large as it is now. There are no fancy trinkets or manuals included, the disk arrives in a simple folder with minimal documentation. The parser can cope with most inputs, the few graphics are good, as is the interaction with other characters. Overall, Myth, which shows some detailed research by the author, is an enjoyable jaunt amongst the Greek deities.

Presentation 78 %
Interaction 85 %
Atmosphere 87 %
System 88 %
Overall 85 %