At the beginning of April 2016 Peter Verdi's Magnetic Scrolls Chronicles website went offline. So far all my attempts to contact Peter failed. His site carried some invaluable interviews with former Magnetic Scrolls people. To preserve the work I temporarily uploaded a dump of his site taken in summer of 2015. All you can see below is 100% Peter's work! Hopefully his site will reappear soon! Peter, if you read this, can you contact me?

Remember how it's like to ride on a cloud? How it feels to be squashed by a bus, or how to get that damned gold disc from Micky? Well, here's your chance to relive all these situations.

Have a chat with the devil in THE PAWN, ransack an entire island in THE GUILD OF THIEVES, restore luck itself to a whole country in JINXTER, uncover a conspiracy in CORRUPTION, become an inter-dimensional secret agent in FISH!, an ancient god in MYTH, walk in the footsteps of Alice in WONDERLAND and inherit a haunted mansion in THE LEGACY.
Become a part of the fantasy of Magnetic Scrolls - you certainly won't regret it . . .

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   The Games
    - The Pawn
    - The Guild Of Thieves
    - Jinxter
    - Corruption
    - Fish!
    - Myth
    - Wonderland
    - The Magnetic Scrolls
       Collection Vol. One
    - The Legacy - Realm
       Of Terror
   Magnetic Interpreter
   The Message Board
   About The Website

This is the "Files" section of "The Legacy". Here you will find all the hard facts about the game, like general information, a plot synopsis and trivia - in other words, these are "The Legacy Files".

General Information

Year of Release:

Published by:
MicroProse Ltd.
Released on:

Story and Game Design by:

Stephen Hand, Jim Bambra, Matt Innes, Jon Oldham, Magnetic Scrolls
Coding by: Matt Innes, Neil McGrath, Andrew Walrond, Magnetic Scrolls
Graphics by:

Nick Cook, Kevin Ayre, Theo Pantazi

Music by: John Broomhall
Sound Effects by: Andrew Parton, Paul Tonge
Package Contents: Seven 3.5 " disks, a manual (67 pages), a Technical Guide, a "Legacy Hard Disk Installation" Guide


Strictly speaking "The Legacy", a horror/puzzle RPG, is post-Magnetic-Scrolls-era and doesn't have much (if anything at all) in common with the classic text adventure games from the companies' past, despite its' puzzle-centric approach. However, for completions' sake I decided to include it in the Magnetic Scrolls Chronicles webpage.

Not much is known about the actual involvement of Magnetic Scrolls in the making of the game. While it seems to be based on a modified version of Magnetic Windows, it is not known if any former members of Magnetic Scrolls apart from Ken Gordon actually worked on the game. The manual states that "Magnetic Scrolls" had (in addition to the windows-system) a hand in the game design and the development of the RPG-system, but unfortunately doesn't go into any detail on who or how many of the former Magnetic Scrolls employees were involved in the design process. If anyone can shed some light on Magnetic Scrolls' involvement in the design process of "The Legacy", please let me know.