THE GUILD OF THIEVES
(translated from
review in Happy Computer 7/87 written by Boris Schneider)
In
Kerovnia they steal as hard as one can. Because of the inexorable corruption The
Guild of Thieves is nearly free to operate. So you decide to participate and
become a member of the guild. The entrance examination is located on a small
island with a marvellous mansion. It is your business to steal any values
without being noticed. If you fail the guild will not be very well-disposed
toward you...
The successor of "The Pawn" offers many
enhanced features, especially the advanced parser, e.g. the "goto x"
command. This will bring you to the designated target on the fastest way. You do
not need to draw maps anymore.
At the beginning the search for
treasures is rather clear and the first items can be found and removed easiliy.
But the difficulty of the puzzles increases and who manages to rob the Bank of
Kerovnia at the end can be proud with good reason.
You will encounter
about 30 first quality pictures at some of the locations in the game. Partially
they may confuse you because they do not contain any hints to puzzle solutions.
The tested Atari ST version works with both monochrome and colour monitor.
Rating
(Atari ST-version):
Graphics: 90/100
Sound: 0/100
Overall:
90/100
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