THE PAWN
(translated from review in
Happy Computer 6/86 written by Heinrich Lenardt)
Confusing
conditions in Kerovnia: King Erik is losing respect because he refuses to
establish the nationality of the Roobikyoub dwarfs. The inhabitants are not
agreeing because the dwarfs brew the hottest malt whiskey on this side of the
Obakanga valley und therefore they earn unlimited popularity.
This is
the startup scenario of "The Pawn", the latest highlight in adventure
games. The aim of the game is unknown. You have to find it on your own while
playing. What you get is classical fantasy with sorcerers, demons, and dragons
but a lot of humor and irony.
The english parser is far above average and
accepts nearly all sensible sentences. You can communicate with other characters
even questions are possible.
But the real highlights of the tested
Atari-ST version are the user interface and the graphics. Although "The
Pawn" works with monochrome monitors, a colour monitor is highly recommened
for enjoying the pictures. The graphics are dropped down on the text screen like
a curtain with clicking the mouse at the upper menu bar. The programmers managed
the feat to combine 80 character text and med-res graphics.
Many
special features enhance the game comfort: Main colour and background colour may
be chosen freely and functions keys can be used to store often used phrases. The
package contains a manual, the game disk, a poster, a map, and a amazing novella
containing encrypted hints on some of the puzzles.
Overall: A real highlight
for adventure fans[...]
Back to main page , The Works , About Magnetic Scrolls , Download , Links