- The Pawn
- The Guild Of Thieves
- The Magnetic Scrolls
Collection Vol. One
- The Legacy - Realm
The Message Board
About The Website
is the "Files" section of "The Guild Of Thieves".
Here you will find all the hard facts about the game, like general
information, a plot synopsis and trivia - in other words, these are
"The Guild Of Thieves Files".
"The Guild of Thieves" title screen (Commodore Amiga)
based on artwork by Duncan McLean
"The Guild of Thieves" was written by Robert Steggles,
who also wrote the critically acclaimed and commercially successful
first Magnetic Scrolls game, "The Pawn".
"The Pawn" Ken Gordon and Anita Sinclair wanted a
straight fantasy adventure with lots of puzzles, less people
than in "The Pawn (too complicated) and absolutely no room
descriptions that started with 'You find yourself in...' or
'You are in...'.
being a little fed-up with fantasy stories, Robert wrote the
whole scenario, including all of the puzzles, in one afternoon
on four pages of A4 paper. The game was released without almost
any changes at all and went on to become one of Magnetic Scrolls'
most successful games and went on to win the prestigious "British
Micro Computing Game of the Year Award" in 1987.
the Commodore Amiga versions of the Magnetic Scrolls games featured
a piece of music written by musician John Molloy (who later
co-wrote the game "Fish!" for the company). Not so
"The Guild of Thieves".
of music, the Amiga loading screen displayed the message "Music
stolen from John Cage". This was meant to be a joke, which
unfortunately no-one got. It's a reference to experimental musician
John Milton Cage Jr. (1912 - 1992) and his most famous and most
1952 he wrote 4' 33" (Four minutes, thirty-three seconds),
a composition written for any instrument or combination of instruments,
with the score instructing the performer *not* to play the instrument
during the entire duration of the piece.
commonly perceived as "four minutes thirty-three seconds
of silence", the piece actually consists of the sounds
of the environment that the listeners hear while it is performed.
Amiga Loading Screen with the John Cage message
issue of the "What Burglar" magazine
magazine that came with the game, "What Burglar",
was written by Michael Bywater, who was at the time going out
with Anita Sinclair. Michael was a long-time friend and collaborator
of author Douglas Adams (The Hitchhiker's Guide To The Galaxy).
went on to write Magnetic Scrolls' next game called "Jinxter"
and also wrote the goodies for their next big hit, "Corruption".
second issue of the "What Burglar" magazine could
actually be ordered directly from Magnetic Scrolls.
Humphries (1962 - 2000)
"The Pawn", which featured pictures solely
by Geoff Quilley, "The Guild of Thieves" had
two artists contributing pictures to the game. In addition
to the pictures by Geoffrey Quilley, "The Guild
of Thieves" also featured art by the australian
artist Tristan Humphries, who from then on became a
regular graphic artist for Magnetic Scrolls and their
games. Unfortunately Tristan died a tragic and untimely
death in August 2000. He was only 38 years old.
you look closely at the box art of "The Guild Of Thieves"
you can spot a flying Pteradoctyl in the top right corner
of the picture. This was an element that was actually in the
game, but got removed at some point during the development
stage. Unfortunately the box art was already finalised at
the time, therefore it was already too late to revise the
there's a flying Pteradoctyl on the box of "The Guild
Of Thieves", but the creature is nowhere to be found
in the game. You can stop looking for it. Honestly.
The flying Pteradoctyl from the "Guild of Thieves" box art