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Magnetic

An interpreter for Magnetic Scrolls adventures.
Written by Niclas Karlsson

Amiga: David Kinder
BeOS: Tinic Uro
Glk: Simon Baldwin
Maemo5: Luca Donaggio
Unix/X11: Jeff Mitchell
DOS: Stefan Jokisch, David Kinder
EPOC: Simon Quinn
GTK: David Lodge, Torbjörn Andersson
Palm OS: Jeff Mitchell
Windows: David Kinder
DOS 32bit: David Kinder
GEM: Dan Ackerman
MacOS X: Jan Schliemann
RISC OS: Shaun Lindsley, Phil Mellor
Java: Stefan Meier
What do you need for playing?

(1) the story files;
(2) optionally the graphics files;
(3) optionally the title screen
(4) optionally the hint files for Magnetic Windows games
(5) documentation from the original packages;
(6) the Magnetic interpreter.

The required files and the interpreter can be downloaded from this page. Most parts of the original game manuals are available as scans on the game pages.


How does it work ?

A documentation is included with the interpreter and available below. Please refer to the specific Magnetic version.

What about the Magnetic Windows versions ?

The games using Magnetic Windows are supported by Magnetic 2.

Download Magnetic 2.3 binaries

Magnetic 2.3 for Amiga
written by David Kinder David's homepage

Download
Magnetic 2.3 for DOS
written by David Kinder David's homepage

Download: 16bit 32bit
Magnetic 2.3 for Java
written by Stefan Meier

JMagnetic 2
Magnetic 2.3 for MacOS X
written by Jan Schliemann Jan's homepage

Download
Magnetic 2.3 for Maemo5
written by Luca Donaggio Luca's homepage

Download: i386 ARM
Magnetic 2.3 for Ubuntu
written by Jarek Jareks's homepage

Download: i386 amd64
Magnetic 2.3 for Windows
written by David Kinder David's homepage

Download

Download the Magnetic 2.3 source code

Magnetic 2.3 combined source distribution
contains the generic source code plus the specific files for Amiga, DOS, DOS/32, glk, GTK, and Windows ports

Download Magnetic 2.2 binaries

Magnetic 2.2 for Dreamcast
written by Eytan Kaziberdov
Download
Magnetic 2.2 for Debian
written by Christian Garbs Christians's homepage
Download: i386 AMD64
Magnetic 2.2 for GEM
written by Dan Ackerman
Download
Magnetic 2.2 for Linux/GTK
written by Torbjörn Andersson
Source only! Get the Magnetic 2.2 source package and follow build instructions.
Magnetic 2.2 for Linux/glk
written by Simon Baldwin
Download
Magnetic 2.2 for NintendoDS
written by papafuji papafuji's homepage
The games are only available as complete packages: The Pawn, Guild of Thieves, Jinxter, Corruption, Fish, Myth, Wonderland
Magnetic 2.2 for PalmOS
written by Jeff Mitchell Jeff's homepage
Download
Magnetic 2.2 for WindowsCE
written by James Moore
Download
Magnetic 2.2 for RiscOS
written by Phil Mellor Phil's homepage
Port by Phil Mellor
written by Shaun Lindsley Phil's homepage
Port by Shaun Lindsley

Download Magnetic 2.2 source code packages

Magnetic 2.2 combined source distribution
contains the generic source code plus the specific files for Amiga, DOS, DOS/32, glk, GTK, and Windows ports

MagneticX 1.2 sources
Magnetic 2.2 for Mac OS X by Jan Schliemann

Kronos 1.41 sources
Magnetic 2.2 for Palm OS by Jeff Mitchell

GEMagnetic 0.8 sources
Magnetic 2.2 for GEM by Dan Ackerman

Magnetic 2.2 WinCE sources
Magnetic 2.2 for Windows CE by James Moore

Download old, most likely outdated Magnetic packages and utilities

Magnetic 2.0 for EPOC (Psion7)
written by Simon Quinn
The EPOC versions reqiure the title screens in a special format. Get them here.
EPOC (Psion 7)
Magnetic 2.0 for Nokia 9210
written by Simon Quinn
The EPOC versions reqiure the title screens in a special format. Get them here.
EPOC (Nokia)
Magnetic 1.0 for BeOS
written by Tinic Uro
Download
Magnetic 1.0 Utility Collection
written by Dark Fiber
Download

Download game files for the interpreter

An important note:
The rights on the games are held by Magnetic Scrolls Ltd, which belongs to Anita Sinclair and Ken Gordon. Their games, sadly enough, have been unavailable for years, so there are very few options left to play the games in a legitimate way. The reason for making the interpreter files and the game related materials available here is to prevent the loss of the games. Anita and Ken - very nice people indeed - both know the Memorial pages and didn't object to the contents, so I assume that the page is in their spirit and the availabilty of the materials on these pages is tolerated. Of course this is not a legal entitlement and obviously the materials can only be used for personal, strictly non-commercial purposes. Read more here.

Game Full package Story file Graphics Title Music Hints
The Pawn pawnall.zip pawnm.zip pawng.zip pawn.png pawns.zip
pawns_hq.zip
-
The Guild of Thieves guildall.zip guildm.zip guildg.zip guild.png - -
Jinxter jinxterall.zip jinxterm.zip jinxterg.zip jinxter.png jinxters.zip
jinxters_hq.zip
-
Corruption corruptall.zip corruptm.zip corruptg.zip corrupt.png corrupts.zip
corrupts_hq.zip
corrupts_alt.zip
-
Fish! fishall.zip fishm.zip fishg.zip fish.png fishs.zip
fishs_hq.zip
-
Myth mythall.zip mythm.zip mythg.zip - - -
Wonderland wonderall.zip wonderm.zip wonderg.zip wonder.png wonders.zip wonderh.zip
The Guild of Thieves (Coll.) guildmwall.zip guildmwm.zip guildmwg.zip - - collecth.zip**
Corruption (Coll.) corrmwall corrmwm.zip corrmwg.zip - - collecth.zip**
Fish! (Coll.) fishmwall.zip fishmwm.zip fishmwg.zip - - collecth.zip**
* The full packages contain all the files for the specific game in one download archive.

** This file contains the hints for all three Collection games (as in the original game).

*** The "hq" files contain MP3 files of slightly higher quality (128kBit/s, 44kHz) than the older files (24kBit/s, 16kHz), otherwise they are equal. Because of the nature of the original music scores you will probably notice few differences. The Corruption alternative score was taken from the Archimedes version and uses some slightly different instruments. The Wonderland archive contains both the title music as MP3 and the snd file for the ingame music (Magnetic 2.3 compatible port required)

Please note:
Magnetic Windows games are supported by Magnetic 2 interpreters only.