Magnetic

An interpreter for Magnetic Scrolls adventures.
Written by Niclas Karlsson

Amiga port by David Kinder
DOS port by Stefan Jokisch and David Kinder
DOS 32bit port by David Kinder
BeOS port by Tinic Uro
EPOC port by Simon Quinn
GEM port by Dan Ackerman
Glk port by Simon Baldwin
Linux/GTK port by David Lodge, Torbjörn Andersson
MacOS X port by Jan Schliemann
Palm OS port by Jeff Mitchell
RISC OS port by Shaun Lindsley, Phil Mellor
Unix/X11 port by Jeff Mitchell
Windows port by David Kinder
Java port by Stefan Meier

What do you need for playing?

(1) the story files;
(2) optionally the graphics files;
(3) optionally the title screen
(4) optionally the hint files for Magnetic Windows games
(5) documentation from the original packages;
(6) the Magnetic interpreter.

The required files and the interpreter can be downloaded from this page. Most parts of the original game manuals are available as scans on the game pages.


How does it work ?

A documentation is included with the interpreter and available below. Please refer to the specific Magnetic version.

What about the Magnetic Windows versions ?

The games using Magnetic Windows are supported by Magnetic 2.

Download Magnetic 2.3 binaries

written by David Kinder www.ifarchive.org
Magnetic 2.3 for DOS: 16bit 32bit 
written by David Kinder www.ifarchive.org
Magnetic 2.3 for Java: JMagnetic 2 
written by Stefan Meier
Magnetic 2.3 for MacOS X: magnetiX 1.3 
written by Jan Schliemann magnetiX home
Magnetic 2.3 for Ubuntu: i386 amd64 lpia 
written by Torbjörn Andersson and Jarek Jarek's PPA Works with Debian Lenny, too. You must upgrade to the latest gtk-package from testing (squeeze).
written by David Kinder www.ifarchive.org

Download the Magnetic 2.3 source code

Magnetic 2.3 combined source distribution
contains the generic source code plus the specific files for Amiga, DOS, DOS/32, glk, GTK, and Windows ports

Download older Magnetic 2.2 binaries

written by Eytan Kaziberdov
Magnetic 2.2 for Debian/Ubuntu: i386 AMD64
written by Christian Garbs Debian repository
written by Dan Ackerman
Magnetic 2.2 for Linux/GTK 
Written by Torbjörn Andersson. Source only! Get the Magnetic 2.2 source package and follow instructions to compile the GTK release.
Simon Baldwin
Magnetic 2.2 for Nintendo DS  

written by papafuji "papafuji" home
The games are only available as complete packages: The Pawn, Guild of Thieves, Jinxter, Corruption, Fish, Myth, Wonderland
Magnetic 2.2 for PalmOS: Kronos 1.47 
written by Jeff Mitchell Kronos home
written by James Moore
written by Shaun Lindsley Home
written by Phil Mellor Home

Download Magnetic 2.2 source code packages

Magnetic 2.2 combined source distribution
contains the generic source code plus the specific files for Amiga, DOS, DOS/32, glk, GTK, and Windows ports

MagneticX 1.2 sources
Magnetic 2.2 for Mac OS X by Jan Schliemann

Kronos 1.41 sources
Magnetic 2.2 for Palm OS by Jeff Mitchell

GEMagnetic 0.8 sources
Magnetic 2.2 for GEM by Dan Ackerman

Magnetic 2.2 WinCE sources
Magnetic 2.2 for Windows CE by James Moore

Download old - most likely outdated - Magnetic packages

written by Simon Quinn Home
The EPOC versions reqiure the title screens in a special format. Get them here
written by Simon Quinn Home
written by Tinic Uro
written by Dark Fiber

Download game files for the interpreter

An important note:
The rights on the games are held by Magnetic Scrolls Ltd, which belongs to Anita Sinclair and Ken Gordon. Their games, sadly enough, have been unavailable for years, so there are very few options left to play the games in a legitimate way. The reason for making the interpreter files and the game related materials available here is to prevent the loss of the games. Anita and Ken both know the Memorial pages and didn't object to the contents, so I assume that the page is in their spirit and the availabilty of the materials on these pages is tolerated. Of course this is not a legal entitlement and obviously the materials can only be used for personal, strictly non-commercial purposes. Read more here.

Game Full package Story file Graphics Title Music Hints
The Pawn pawnall.zip pawnm.zip pawng.zip pawn.png pawns.zip
pawns_hq.zip
-
The Guild of Thieves guildall.zip guildm.zip guildg.zip guild.png - -
Jinxter jinxterall.zip jinxterm.zip jinxterg.zip jinxter.png jinxters.zip
jinxters_hq.zip
-
Corruption corruptall.zip corruptm.zip corruptg.zip corrupt.png corrupts.zip
corrupts_hq.zip
corrupts_alt.zip
-
Fish! fishall.zip fishm.zip fishg.zip fish.png fishs.zip
fishs_hq.zip
-
Myth mythall.zip mythm.zip mythg.zip - - -
Wonderland wonderall.zip wonderm.zip wonderg.zip wonder.png wonders.zip wonderh.zip
The Guild of Thieves (Collection) guildmwall.zip guildmwm.zip guildmwg.zip - - collecth.zip**
Corruption (Collection) corrmwall corrmwm.zip corrmwg.zip - - collecth.zip**
Fish! (Collection) fishmwall.zip fishmwm.zip fishmwg.zip - - collecth.zip**
* The full packages contain all the files for the specific game in one download archive.

** This file contains the hints for all three Collection games (as in the original game).

*** The "hq" files contain MP3 files of slightly higher quality (128kBit/s, 44kHz) than the older files (24kBit/s, 16kHz), otherwise they are equal. Because of the nature of the original music scores you will probably notice few differences. The Corruption alternative score was taken from the Archimedes version and uses some slightly different instruments. The Wonderland archive contains both the title music as MP3 and the snd file for the ingame music (Magnetic 2.3 compatible port required)

Please note:
Magnetic Windows games are supported by Magnetic 2 interpreters only.